How to Make Good Design Decisions
When it comes to design, working a piece itself is not the complete process. There are lots of planning, researching and a little bit more planning. And it's always good to know what other people say about that process. Dan Saffer found a good way to go.
About a year and a half ago, when I first started thinking about the material that would eventually become UX Intensive: Interaction Design, I wondered what it was that helped designers make those leaps of faith, the great guesses, that we have to make on projects. So I came up with this talk, How to Make Good Design Decisions. -Dan Saffer







I think it will be much better if you have a larger version. Font are so small.. Very hard to read..
This would be a great presentation to review - if it was possible to read it. It hurts my eyes to look at the font that small so fuck it.
Great read. I successfully attempted explaining my design process to the portfolio review panel before graduating. I used the word intuition instead of hunch and I could tell they knew exactly what I was talking about.
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